To aid you in easily creating smooth arcing camera movements in Cinema 4D, I created a camera rig using slider controls and Xpresso. The main use of this camera rig is arcing, craning, sliding, and barrel roll moves focused around a central target. It also includes built-in field of view (FOV) and depth of field (DOF) controls, an object-based target mode, as well as a built-in camera shake feature.
There’s nothing in this setup that you can’t already do with the built-in tools, but it’s nice to have all the controls in one place. I use this rig almost on a daily basis and I thought it might be useful for others as well. Be sure to let me know what you think! Hope you enjoy.
camera rig x controls:
PUSH/PULL – toward and away from the target point
ARC – around the target point
CRANE – around the target point
DOLLY – forward/back left/right up/down
PAN – left/right (stays level even when craning)
TILT – up/down
BARREL ROLL – independent from pan/tilt
FOV – field of view/focal length/zoom adjustment
FOLLOW TARGET OBJECT – with percentage slider to smoothly enable and disable
CAMERA SHAKE – includes dolly, pan, tilt, and FOV shake
FOCUS OFFSET – change camera’s focal point independently of target point
DEPTH OF FIELD – easily create shallow or deep focus
VISIBILITY – turn entire rig’s visibility on or off in one place
RIG SCALE – adjust entire rig to make sliders work with scene scale
ANCHOR SIZE – adjust size of target anchor if needed
This rig is totally free for you to use and modify, but if you feel like it’s worth a couple bucks you can send me a donation here. Thanks!