

I used to make graphics and I still do. Some are old and some are new. Either way they’re here for you. Hip hip hooray and whoop-de-doo!
Though I am not personally a fan of CVT transmissions and would never own a vehicle that used one, I do find them to be a fascinatingfeat of mechanical engineering. pretty neat little xPresso rig set up to make the gears function properly.
This has been a controversial design concept, and I’m happy that Darpa chose Joe Ryan and I to create the mockup animation that was used to present and win a contract for several million dollars to develop this vehicle.
It’s hard to explain the benefits of a piece of engineering this large without showing what goes on inside. That’s exactly what I helped with. AMF provided some super complex CAD files that I was able to convert and bring into my 3D land. Then I turned it all into an interactive Android app for use at a trade show.
Michel Gondry once said, “I chose quantity over quality, because quantity lasts and quality fades.”
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Or you can go ahead and
hire me right now
Last year I worked on a very complicated animation that involved learning about and basically creating every piece inside of 3 different types of transmissions. It was awesome! I don’t think many animators would get as excited as I was about learning the mechanics of how a transmission works, but along the way I became very interested in the fascinating properties of a set of always-connected gears with varying ratios of teeth to handle shifting power flow. In motion, this gear set shows how the teeth can all be spinning at once and nothing jams up. I might export the animation soon, but for now have a look at this render!